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I created these assets using the Borderlands style modeling and texturing. I also used the Borderlands post-processing chain to render it accurately in UDK.
Borderlands 2 DLC themed assets
Replica model of a Jaguar XK 120 with a render study.
Jaguar XK 120 - Vechicle Model
When I create 3D art I tend to push the styling of any piece to mimic the source, and give it a sense of reality and place.

I created these assets for the mobile endless runner game Zombie Killer Squad. All of the textures were handpainted.
Zombie Killer Squad assets
![]() Motorcycle Mount | ![]() Dirt Bike Mount | ![]() Cat Mount |
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![]() Helmet | ![]() Crate | ![]() Generator |
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![]() Motor | ![]() Consol | ![]() Station |
I created these renders for a game pitch/presentation and worked from a written concept.
Phantasm Studio Game Demo
![]() Front | ![]() Lobby | ![]() Hallway |
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![]() Clue | ![]() Lobby Left | ![]() Lobby Right |
![]() Library Wing | ![]() Library Boss | ![]() Emily Dialogue |
![]() Emily's Room Right | ![]() Emily's Room Left |
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